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Abstract
This paper explores the motivation for information exchange between firms within a knowledge‑intensive industry. The qualitative empirical data is gathered from the Finnish games industry. The industry is seen as a complex system that changes through an evolutionary process. There are three main explanations for such collective efforts. First, the firms want to help each other in order to create critical mass at the national scale. Second, selection operates more strongly at the group level between industries than within the industry. Third, information exchange makes their search functions more effective allowing collective search.
Keywords: Information exchange, knowledge-intensive industry, critical mass, group selection, collective search
